3ds max Cloud Tutorial: Faking Ray-Marching using Gradients and Distance-Based Lighting
In this tutorial you will learn to create a fly-through of a realistic cloud tunnel that renders relatively fast, using 3D Studio Max with no plugins or 3rd party renderer.
Comments
Name: Pawel
Sent: 11-10-2008
yeah
Name: dasha3d
Sent: 12-12-2007
Good
Sent: 11-10-2008
yeah
Name: dasha3d
Sent: 12-12-2007
Good