CG-Links :: 3D Studio Max :: Making of Audi R8 in Desert

Making of Audi R8 in Desert

Making of Audi R8 in Desert Overall Modeling Process For the modeling process of this scene I used 3ds Max, I used polygonal modeling and some nurbs curves for basic curvy objects for interior mainly which were converted later into polygons. The more details you can add to your model the best it will look in the final image. The process begins with a basic references planes setup.



Broken link Broken link? Added: 28-11-2007 Rating: Rating star 4 Visits: 1691

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Name: kid
Sent: 25-01-2008
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